Game Development Tips & Guides

A collection of practical tips, guides, and insights for indie game developers. Whether you're just starting out or looking to improve your workflow, these resources are organized to help you find what you need on your way to building your game.

Unlock pixel art aesthetics by 'demaking' your clean vector graphics with a simple Godot shader.

Things I wish I knew earlier about pixel art, from tool selection to the value of constraints.

A setup guide to generate pixel art sprite sketches locally and learn from them in Aseprite.

Tasking an LLM system to design a pipeline for generating animated sprites from language.

A minimalist UX exercise in creating a puzzle game that challenges you to match colors and patterns.

A practice in learning more complex UI/UX design via a baccarat simulation.

Applying Steam's best practices across these parts of your page can help boost your visibility.

Discussing the high expectations that come with releasing your first game and ways to manage them.

Learn how pricing and monetization strategies can inform your game design decisions from the start.

Should your game be a product first (focusing on making money), or an artistic vision?

When you experience creative blocks in game design, here’s some ways to move forward.

I keep losing to scope creep. How does this happen so easily?

Exploring the benefits of designing for a series rather than a single game as a solodev.

A quick guide to help you export your game from Godot and upload it to the web for playtesting.

Learn how early and frequent playtesting helps validate ideas and build better games faster.

Set up version control. If not for your sanity, then do it for improving the quality of your games.

How modern LLM-integrated code editors make Love2D game development uniquely efficient.

Following a 20-part Godot 4 brawler tutorial and documenting key takeaways.

Building a word dictionary and sharing it with others. Demonstrating its usage via a simple word game of my own.

The choice of which game framework or engine to use can feel daunting.

Choosing an engine is about finding the development philosophy that resonates with your creative process.

A collection of browser-based mini-games built with various web technologies and game engines.

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