Game Design Lessons Hub: Finding Fun
The Finding Fun series dissects the design DNA of outstanding games, revealing exactly what makes them compelling to play. Each analysis breaks down a game's core fun factors and extracts actionable design lessons you can apply to your own projects. Browse the complete collection below, organized by game and core fun factor. Whether you want to explore the design brilliance of a specific title or understand how particular mechanics create engagement, this series provides focused insights for any looking to design their own games.
Browse By Core Fun Factor
Each core fun factor is the primary source of fun in the game. Click any of the links below to dive into any posts that feature that core fun factor.
Unique MechanicsFun through unique mechanics or design choices that are novel and engaging.Flow StateFun through the feeling of being in the zone, where the player is fully immersed in the game.Social InteractionFun through social interaction with other players, whether it's cooperative or competitive.World BuildingFun through a rich and engaging world that is full of detail and personality that makes you want to explore.Power FantasyFun through power fantasy where the player at some point feels like they can do anything.